$WERLD — The World Cup Unofficial meme coin.
Every goal, card & stage = burn.
Goals, yellow/red cards and tournament stages trigger token burns on Solana.
Countdown to World Cup 2026
Burn logic
Match intensity directly drives token burns during the tournament. Every goal, card, and stage milestone triggers a burn—capped for structure and transparency.
Goal
150,000 tokens
150,000 tokens burned for every goal scored during the tournament.
Yellow Card
60,000 tokens
60,000 tokens burned for every yellow card shown.
Red Card
2,500,000 tokens
2,500,000 tokens burned for every red card shown, reflecting its rarity and impact.
Stage burns
Group Stage Kickoff
2,000,000 tokens
2.00M
Round of 32
3,000,000 tokens
3.00M
Round of 16
4,000,000 tokens
4.00M
Quarter-finals
5,000,000 tokens
5.00M
Semi-finals
6,000,000 tokens
6.00M
Final
10,000,000 tokens
10.00M
- As the tournament intensifies, the burn increases.
- The final carries the largest single stage burn.
- All burns are capped at 100,000,000 tokens.
Burn cap
100,000,000 tokens
The total burn is capped to preserve structure and transparency.
Real-time match data
Aggregated across all tournament matches. Updates every 45s.

Goals, cards, stage = burn.
Match events trigger token burns; supply decreases.
Goal Burn
150.00K per goal
Every ball in the net routes a discrete burn event.
Yellow Card Burn
60.00K per yellow
Cynical fouls and late tackles now tighten supply.
Red Card Burn
2.50M per red
Chaos moments trigger amplified, headline-ready burns.
Stage Progress Burn
N per stage
Every round cleared unlocks a larger narrative burn.
Drag the chaos. Watch the burn narrative respond.
This simulator is entirely illustrative. Real deployment can plug in live odds, audience metrics and on-chain liquidity data to calibrate burn coefficients.
Supply allocation
15% reserved allocation
Only 15% of the total token supply is reserved, with a simple and transparent internal breakdown. No oversized internal allocation.
Reserved 15% breakdown
Burn Reserve
10%
100,000,000 tokens
Reserved for event-based burns tied to football match activity such as goals, yellow cards, and red cards.
Marketing
3%
30,000,000 tokens
Reserved for growth, promotions, partnerships, visibility, and community expansion.
Team
2%
20,000,000 tokens
A limited team allocation designed to keep the structure lean, disciplined, and community-aware.
- Only 15% of total supply is reserved
- The structure is intentionally simple and transparent
25% of fee revenue → prostate cancer foundation
Donation wallets and proof-of-impact will be shared. This is separate from token burn: burns are triggered by match events; charity is from protocol fees.
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